AI Insights · Timothy · October 2022
Top 5 Dinosaur Games on Android in Central America Q3 2022
Discover the performance of the top 5 dinosaur games on the Android platform in Central America during Q3 2022, including insights on downloads, revenue, and active users.
Throughout Q3 2022, the top 5 dinosaur games on the Android platform in Central America showed varied performance in terms of weekly downloads, revenue, and active users. Based on data from Sensor Tower, let's dive into the specifics for each game.
Jurassic World™: The Game experienced a decline in both weekly downloads and active users over the quarter. Weekly downloads dropped from around 21.6K at the end of June to approximately 7.3K by the end of September. Active users followed a similar trend, decreasing from 77.8K to about 57.9K. Revenue saw fluctuations, peaking at $5.5K in late June and ending the quarter at around $1.7K.
Jurassic World Alive saw a mixed performance. Weekly downloads peaked at 15.1K in early August but fell to around 5.4K by the end of September. Active users showed a more resilient trend, starting at 23.1K in late June and fluctuating to end the quarter at 24.2K. Revenue had notable peaks, reaching $4.1K in early August and closing the quarter at approximately $2.6K.
ARK: Survival Evolved showed a relatively stable performance in active users, maintaining around 52.6K to 53.9K throughout the quarter. Downloads peaked at 14.5K in early August and ended at 10K in late September. Revenue was consistent but modest, peaking at $2.1K in early August and finishing the quarter at roughly $1.3K.
Crazy Dino Park experienced significant fluctuations. Weekly downloads saw a peak of 14.4K in mid-August but dropped sharply to around 2.4K by the end of September. Active users showed volatility as well, peaking at 73K in mid-August and ending at about 50.8K. Revenue remained modest, peaking at $673 in mid-July and closing at around $400.
LEGO® Jurassic World™ had the least amount of activity among the top 5. Weekly downloads remained low, ranging from 106 in late June to 77 at the end of September. Similarly, active users remained relatively flat, starting at 165 and ending the quarter at 126. Revenue peaked at $298 in early August and concluded the quarter at $224.
For more detailed insights and data, visit Sensor Tower.